

- #DARKSTORM COPYBOT MESH AVATARS FOR FREE#
- #DARKSTORM COPYBOT MESH AVATARS HOW TO#
- #DARKSTORM COPYBOT MESH AVATARS SKIN#
- #DARKSTORM COPYBOT MESH AVATARS DOWNLOAD#
Whine, plead, cajole and finally threaten something you have absolutely no power to do. Don’t worry, dignity is secondary to getting mad propz from people who can’t create. If you can’t afford the L$1, then beg for it at a public sandbox.
#DARKSTORM COPYBOT MESH AVATARS HOW TO#
How to steal hair in second life! The first thing you have to do is get a demo.
#DARKSTORM COPYBOT MESH AVATARS SKIN#
Ripping a skin is easy! The first thing you have to do is to put aside all decency and then, well, *I* know how, but I’m l337 and you have to really kiss my butt for me to share that information with you. As long as you provide no actual evidence of them, you aren’t breaking the Second Life Terms of Service. The fact is that you can simply start off by bragging a lot. Face it, your sense of worth is already probably pretty low if you are going in this direction, so any little ego pump from those who know less than you has got to be worthwhile, right? You get to keep on depending on others to make you feel good instead of taking that time to create something that will give you actual mad skillz that people will have a REAL reason to respect you for. If you want to gain status among the those who have none themselves, it’ll actually take work. “But wait, the very fact that I want to steal means I’m lazy and immature, that I have no patience or character, and now you’re saying that I actually have to learn something?” Now that you have chosen to become a Second Life, Second Class Luz0r, you need to know how Second Life works.

The first thing you have to do is be a) greedy, b) self-centered, c) a childish idiot who is unwilling to take the time to learn how to do things that are worth being proud of.
#DARKSTORM COPYBOT MESH AVATARS DOWNLOAD#
Step-by-Step instructions on how to steal hair, shoes, clothes, skins, huds, scripts, animations and anything you can think of in Second Life and get aways with it legally!*Ĭopybot download link is at bottom of page.
#DARKSTORM COPYBOT MESH AVATARS FOR FREE#
I do thingk, though, that many people who are constantly "up in arms" about this issue are unrealistic in expecting a solid and final solution to the problem and it's a waste to time (time better spent creating more and improved stuff) to dwell on it.Second Life is so cool, but why pay for the things that other people have worked hard to build and created when you can save yourself $1.25 US and simply rip them off? In fact, you can simply snarf people’s stuff for FREE then re-sell them and make BIG MONEY, here’s how: I have no commercial inclinations in SL nor do I want to see my friends who DO have commercial inclinations harmed by people who steal. It certainly does seem to me, however, that to get absolute assurance that one doesn't get copied one should concentrate commercial efforts as a scripter or as you also point out, add significantly to the value of one's sold items by heavily scripting them as the best solution to the problem. I'm actually neither a consumer (although I have been a BIG one in the past.I stopped buying things when I learned how to make them and my inventory grew to over 68 thousand objects), nor a commercial participant in SL, and I do NOT condone stealing, ripping or blatant copying of peoples signature work. Please don't anyone miscontrue what I'm writing here.

And those instances where the really big businesses are affected, they have the resources to address the issue head on, they seem to do so through legal channels and they all are continuing in business. Short of folks who just get disgusted and close up shop, it doesn't seem to be the case. Folks I've know who complain bitterly about this problem seem to continue in business and do quite well yet there is always a fear that there is a huge problem of items being ripped which will put people out of business. Copying isn't the same as packaging, customer service, marketing, listing on the market place, etc. I suspect the problem, although unsettling when one works hard at an creation, is overstated. And, yes, many probably like to expose themselves just because they are proud of what they feel they've accomplished and they want to show other folks just how "smart" they are. I agree there is a population of SL participants who want just to see if the can copy for the challenge of it, with no really nefarious intentions.

But if the meshes, sculpties, or for that matter prim builds, have no "value added", then I still thing the sand analogy applies. Indeed it can go beyond "selling sand at the beach" if a creator who makes a business out of SL has the right attitude and perspective, which clearly you do have.
